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Thread Statistics | Show CCP posts - 7 post(s) |

Morgan Polaris
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Posted - 2011.07.08 11:13:00 -
[1]
As long as you keep gameplay tightly under the subscription fee we agreed upon.
Still, this doesn't explain why you choose to call it microtransactions. Even a full PLEX is very much borderline, since a PLEX is not that cheap to bring into EVE (compared to even a monthly subscription fee). |

Morgan Polaris
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Posted - 2011.07.08 11:18:00 -
[2]
Originally by: Mdih Lihu Edited by: Mdih Lihu on 08/07/2011 11:15:38
Originally by: CCP Zinfandel
We aren't making a lot of money but that's not the point.
Any questions?
If the point wasn't to make money you'd just be selling these things for ISK.
I don't really mind there being micro (I use that word loosely) transactions in the game for vanity items, I can choose to just not buy them if I don't see the value for money/isk/time.
I just hope it doesn't end up that there is some tiny selection of 'free' items and anything beyond that costs money. Also the whole, one pair of pants thing costing the equivalent or more than SPACESHIPS is extremely immersion breaking.
Try clone jumping while standing in your CQ. Immersion is not a priority here ;-) |

Morgan Polaris
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Posted - 2011.07.08 11:37:00 -
[3]
Edited by: Morgan Polaris on 08/07/2011 11:39:07
Originally by: CCP Zinfandel nonsense
Here:
http://www.amazon.com/gp/product/0131856774
Look for: Reference Price Effect, buyerÆs price sensitivity for a given product increases the higher the productÆs price relative to perceived alternatives (e.g. real clothes).
Really brosefs, the learning has been done for you. Like forever ago.
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Morgan Polaris
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Posted - 2011.07.08 11:44:00 -
[4]
Originally by: CCP Zinfandel Downtime starts in 15 minutes and will make some small tweaks to the store goods at that time (and add a few new items.)
Nice going, suckers. |

Morgan Polaris
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Posted - 2011.07.08 12:01:00 -
[5]
Aaaaaaand, this is just another reason why you don't ask for more than real clothes:
Please visit your user settings to re-enable images.
http://i.imgur.com/76dY5.jpg |

Morgan Polaris
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Posted - 2011.07.08 12:11:00 -
[6]
Originally by: Miss FYVM In my view, this shows me that when CCP looked at the idea of micro-transactions, they saw the term as meaning a small number of transactions, rather than a transaction costing a small amount.
Just like ship spinning, right? It all makes sense now.
No it doesn't. |

Morgan Polaris
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Posted - 2011.07.09 05:58:00 -
[7]
Originally by: Myshella Drake
Originally by: mechtech
Well as long as shops in stations aren't rented with Aurum/RL $$ I'll be satisfied. I'm getting a sinking feeling that potential gameplay features (like renting out stores, buying and selling investment properties, ect) might just get micro-transactions shoehorned into them.
Im pretty sure they will integrate Aurum into owning our own establishments. Maybe not in the base rent but definitely for customizing them in any meaningful way. Want some better furniture or a new intractable npc, youll be paying Aurum for it or a ludicrous amount of isk. CCPs current stance makes this pretty much a given.
They will, at which point MT are giving you an in-game advantage. CCP is hoping that if it's not in the space-game, people won't notice. |
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